Title:

OS32-1 A Kinect-based Augmented Reality Game for Arm Exercise

Publication: ICAROB2023
Volume: 28
Pages: 819-823
ISSN: 2188-7829
DOI: 10.5954/ICAROB.2023.OS32-1
Author(s): Yoshimasa Tokuyama, R.P.C. Janaka Rajapakse, Junya Taguchi
Publication Date: February 9, 2023
Keywords: Augmented reality, Arm exercise, Rehabilitation, Healthcare
Abstract: Augmented reality (A.R.) is the underlying technique where 3D virtual objects are integrated in real-time with a real environment. Augmented reality applications such as medical visualization, maintenance and repair, robot path planning, entertainment, military aircraft navigation, and targeting applications have been proposed. This paper introduces the development of an augmented reality game that allows the user to carry out arm exercises using a natural user interface based on Microsoft Kinect. The system has been designed as an augmented game in which the user's hands are in a world augmented with virtual objects generated by computer graphics. The player is sitting in a chair, just grasping the yellow stars that are displayed in the stage. It encourages the activities of a large number of arm muscles which will prevent decay. It is also suitable for rehabilitation.
PDF File: https://alife-robotics.co.jp/members2023/icarob/data/html/data/OS/OS32/OS32-1.pdf
Copyright: © The authors.
This article is distributed under the terms of the Creative Commons Attribution License 4.0, which permits non-commercial use, distribution and reproduction in any medium, provided the original work is properly cited.
See for details: https://creativecommons.org/licenses/by-nc/4.0/

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