Title:

OS17-4 Narratology goes to Creativity ---Cognitive Content Generation

Publication: ICAROB2018
Volume: 23
Pages: 675-678
ISSN: 2188-7829
DOI: 10.5954/ICAROB.2018.OS17-4
Author(s): Akinori Abe
Publication Date: February 2, 2018
Keywords: creative task, Innovators Marketplace on Data Jacket, interaction, .narratology, cognitive content generation
Abstract: In the previous studies, I discussed the creativity in IMDJ (Innovators Marketplace on Data Jacket). The Innovation Game seems a game where a new production will be obtained during the combination of various techniques, materials and previous products. Accordingly I discussed IMDJ performance from the perspective of abduction. In addition, more important matter is the effect of communication among participants which is plays a significant role in creativity. That is, for creativity, important matters are ``action of a novel relational product'' and ``the role of interaction and collaboration with other individuals.'' Then I discussed the role of comfortable communication (narratology) by robots in the creative situation as well as usual situation. In this paper, I will discuss the role of narratology which is based on the cognitive content generation in the creative task.
PDF File: https://alife-robotics.co.jp/members2018/icarob/data/html/data/OS_pdf/OS17/OS17-4.pdf
Copyright: © The authors.
This article is distributed under the terms of the Creative Commons Attribution License 4.0, which permits non-commercial use, distribution and reproduction in any medium, provided the original work is properly cited.
See for details: https://creativecommons.org/licenses/by-nc/4.0/

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